Quote:
Originally Posted by timmermac
I'm finding base stealing to be mildly annoying. When I choose the "Steal x base" option, I want the damn baserunner to frickin' try to steal the base, not decide to not go, which is what happens more than half the time. This is why I tend to use the "Force send" option. Unfortunately, this ends in a caught stealing a bit more often than I'd like. One of my own personal goals is to have at least one player in the top 5 in steals every year, and for my team to lead the league in steals every year, and I'm not sure the game will let me do this without unacceptably high CS totals. If you play your games out, how do you get good stolen base totals without getting caught half the time?
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I manage every game & broke Rickey Henderson's record twice.
first with Dalton Pompey - 136 SB caught 29.
later with Jorge Mateo - 142 caught 20.
I think sending them relies on their stolen base rating & they will only go when getting a good "jump". the higher the rating, the better & more likely a good jump.
high ratings = more go.
you can use 'force send' but the runner will take off regardless of a "good jump" & will be caught A LOT more. the only time I broke 100 steals was when using 'steal' & not 'forced'.