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Old 04-17-2018, 08:50 PM   #1
Cole
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Join Date: Oct 2002
Location: Fredericton, New Brunswick
Posts: 2,685
League-wide shortage of money to spend - help?

I have a fictional league that I started in OOTP 17. I ported it through OOTP 18 and into OOTP 19 for the new version.

Side note, it's here as a quickstart for anyone interested:

http://www.ootpdevelopments.com/boar...d.php?t=288162

I have 20+ years of history played and I've never run into this problem before, but so far every offseason I play thus far in OOTP 19, the vast majority of teams have no money to spend on free agents, and those that do have MAYBE a couple million at most, or just a few hundred thousand.

So as a result I had been seeing a lot of free agents not able to sign with anyone, or signing for a lot lower than one would expect.

I've temporarily fixed this problem by going into commissioner mode and adding $20 million to each team's budget. However, this seems to be only a temporary fix, as while it does allow teams to spend that offseason, by next offseason their AI owner has presumably not kept up the budget increase and they are back down to no money to spend again.

It seems for whatever reason that budget increases for my teams have not kept up with rising salary costs.

Also curious is that the settings I have in the game have superstar quality player salary at $15 million, yet there are plenty of players making over $20 million, and the true stars of the league are near $30 million, which seems quite high to be double that of the "superstar" benchmark.

I'm wondering if there's a more permanent, league-wide thing I can do to help the league finances get back to a place where each team has regular money to spend in free agency?

Any help is appreciated.
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