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Old 04-18-2018, 02:31 PM   #4
NoOne
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Join Date: Apr 2015
Posts: 7,273
Infractions: 1/2 (4)
1)

check end of year totals for entire league.. compare to RL.. is it more than 10-20% higher? or if you just want ot reduce them... go lower the Modifier for HBP in League Settings->Stats and AI tab... if oyu want 20% less, reduce that curent value by 20%

e.g. say it is .850... you want to reduce it by .170 (.85 * .20%, then subtract from original).

if at end of season it look ~normal ... then it's just in your head that it is happening too much. no matter what, you can control this output through the LTMs (league total modifiers)

2)

law of independent results... what you describe can and will happen... if it's earlier in the game.. evne more likely it can happen. the game isn't cheating..

(* the game cheats! %$@ %$# $% LoL, the irraitonal side of me totally agrees! )

3)

thre are some issues with pen useage, currently.. this may or may not be related, you'd have to look at context of the situation and make your own assessment.. if a SP gets tired, they will be removed.. high K's can correlate to high # of pitches thrown, so that cna be a 'bad' thing sometimes.

now, it will usually give a longer leash in cases of Shutouts or thte like.. nohitters, few hits etc... but, if the SP gets deathly tired or it happens too early, it won't extend them in all contexts... for good reasons. you won't see a guy through 160pitches in a modern game often..

(jackson, sp - maybe white sox then? former det pitcher for a year too but forget first name, threw >150 pitches for a cg shutout or no-hitter within last decad, it can happen... i've sene a ~150ptch count in ootpXX before too, for similar circumstances - won't happen often as it should not in a modern game... some settings can allow it to occur in older historical eras or custom fictional eras etc)

Last edited by NoOne; 04-18-2018 at 02:35 PM.
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