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Old 04-19-2018, 07:52 PM   #1
bigd51
Minors (Triple A)
 
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Join Date: Nov 2017
Posts: 277
Are modifiers supposed to be this high/low?

The league totals are the default set when starting a New Standard league, but after auto-calc'ing, the Hit By Pitch modifiers are really high while the HR's are really low.

Every DSL team in the league has a full roster, so it's not an issue of empty rosters. I was just wondering if they're supposed to be this high/low? Should I change them? And while we're here, just so I'm sure how modifiers work...

If the HR totals are set to 705 w/ a modifier of .254, does it multiply 705 and .254 to give you a new HR total of 179? Because this is how I've always thought they worked, but if that's the case, then the hit by pitches mod is going to result in 15,941 hit by pitches. That seems absolutely ridiculous to me, which is why I'm starting to wonder if I've had it wrong this whole time...
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