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Old 04-23-2018, 08:58 PM   #6
Orcin
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Join Date: Aug 2010
Location: Indiana
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This is a very good post with lots of great tips and a good overview of the important areas in player development. While I might not do as much micro-managing, I still found myself nodding yes throughout this post.

A few of the ideas push the envelope of exploitation in my opinion, such as claiming waiver casualties and then pushing them through waivers yourself. It is clear that all is fair in love and war, and the OP considers this to be combat instead of an art form. I can't argue with those tactics either in the way they are presented here, especially since the game certainly allows it.

I see many posts from newbies asking questions about this topic, so it might be nice to see this stickied in the "new to the game" forum.
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