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Old 04-30-2018, 12:44 AM   #8
Sweed
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Join Date: Apr 2002
Location: Iowa
Posts: 6,851
No it's not 5+ as my C's never play more than 5 in a row.

In previous versions 5 on 1 off always worked as a hard rule for me with "average" setting for fatigue since v4(2002). Yes 5 of 6 puts you right at 135 starts at C and with injury, natural L or R hitting ability situations, days
off, etc. only the best C's are going to get to that level, as it should be.

I am the last guy that would ask Markus or Matt for under the hood secrets just looking for acknowledgement that
A. something has actually changed and working as designed
or
B. nothing has changed which begs the question why is the fatigue level for C different in v19? (I've not noticed any difference for any other positions)

The idea that day game following a night game may have been added as a consideration for C fatigue would be awesome if confirmed as it has been something users have asked about in the past. However since it's not mentioned in any new feature lists I'm somewhat sure it's not the cause.

Keep in mind, unlike relief pitchers, 90-100% rested is, at least in all previous versions of OOTP, considered to be the norm for position players. The AI normally won't sub anyone unless they go below 90% unless it set it's lineup with platoons, or every "x" days. Playing a C at below 90% isn't anything like having a reliever doing the same. Drop that C to 50-75% and your asking for injury, low performance where a RP can be expected to pitch in that area if forced into it by circumstance. Though with good bullpen management and a little luck that should rarely happen

One thing comes to mind as I type...

My situation is 3 games, day off, 2 games IE my guy played 5 out of 6 days compared to the old 5 out of 6 games.....

Coincidence?,
New design?,
Bug and the game is counting days instead of games?,
None of the above?

Last edited by Sweed; 04-30-2018 at 12:45 AM.
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