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Old 04-30-2018, 06:15 PM   #8
Qeltar
Major Leagues
 
Join Date: Apr 2018
Posts: 382
Well, in all honesty, they leave a lot to be desired. I don't expect much graphics-wise from a sim game like this, but there's plenty of work to do in a lot of areas.

I don't care about the graphics being photorealistic -- I go back to when text-based games is all there was. But the animations need to better reflect what's happening on the field. Some things that come to mind immediately: all the diving outfield catches, infielders seeming to let balls go through their legs, CF going back and seems like he has a ball and then it drops in front of him and somehow gets past him... and the only one that REALLY bugs me, the "Bugs Bunny slow" throws when a hitter is destined to get an infield hit. I find it quite frustrating when pitching in a jam to have the hitter tap a comebacker, the pitcher is right on it, then he pauses for no apparent reason and throws a ball that goes in a straight line but looks like it's traveling 30 MPH.

Again, I love the 3D and view this just as the first step in an iterative process. But the animations need quite a bit of TLC, IMO.
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