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I do have roster size limits. I have 30 for AAA/AA/all A and then 50 for Rookie Ball. A couple of questions about not having limits:
1) Will this affect prospect development? I guess I don't care much if there is no limit on other teams, I can always put my own internal limit on my team but if a given team has, say, 75 players - won't most go totally unused? Or will the computer AI try to get all of them some playing time, which means less playing time for any one player to develop?
2) Seems the downside of having unlimited roster spots is that there will be way less players in free agency (duh). Maybe the players are are 1/2 star variety, but if you go from a limit of 30 players to unlimited for 30 teams, isn't the potential there for teams to hoard a just a bunch of players, making them unavailable?
3) Not sure how the computer determines computer-controlled teams' needs, but does the overall amount of players at a given position affect that? Like, maybe I'm trying to deal a C to a team that needs one, but because they have 20 of them in the minors they determine it isn't necessary?
From reading this (and other) posts regarding roster sizes, I'm most likely going to change mine - just wondering about some potential side effects.
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