Quote:
Originally Posted by Qeltar
It's entirely possible that there is a component of development based on play time that is in practical terms overwhelmed by the (considerable) random elements in the development engine.
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Sure but that's kind of like stating that "it is entirely possible that contact rating is overwhelmed in practical terms by the random elements in the game" after seeing a guy with 15 (1-20 scale) contact rating hit .250 for 500 plate appearances.