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Old 05-15-2018, 11:44 PM   #28
Dyzalot
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Join Date: May 2008
Posts: 1,735
Quote:
Originally Posted by Qeltar View Post
It's entirely possible that there is a component of development based on play time that is in practical terms overwhelmed by the (considerable) random elements in the development engine.
Sure but that's kind of like stating that "it is entirely possible that contact rating is overwhelmed in practical terms by the random elements in the game" after seeing a guy with 15 (1-20 scale) contact rating hit .250 for 500 plate appearances.
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