Quote:
Originally Posted by MisterTidster
I think I have been experiencing your issue as well. I simmed through 20+ seasons with SF and everything worked as I expected. I’d win, fan interest would increase, eventually market size would increase with a reset in fan interest. I was able to keep pushing prices and everything was great.
Since then, I’ve played Texas for 15+ years and fan interest seems so much more fussy. Losing players have been a bigger hit to loyalty with Texas than SF and fan interest hasn’t increased as much with winning. I had thought that there might be fundamental differences in fan response between different franchises, but after reading the previous post it might be due to the fact that I have been much more aggressive with raising ticket prices with Texas than I did as GM with SF. I think I’ll lower ticket prices for a few seasons, even at the cost of total revenue and see if it impacts increases in fan loyalty. I’ll report back!
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Mister Tidster, thank you for sharing your experience with me and I would certainly love to see your sim results when you have them.
Here is what I found, using controlled experimental methods. I used 2018 Indians. From the start, the Fan Interest sits at 63. In my first sim, I extended Brantly (in the second week of April) and ended the season with 103-59, and ticket price at $28. Fan Interest was at 83 by season's end.
In my second sim, using the Indians again, I also extended Brantly (at the same time as the first sim), set the ticket price at $28, and had a record of 100-62. The Fan Interest ended up at 73.
It's hard to understand what caused this huge disparity. I doubt that the slight difference in record could explain it. I tried to make both sims to be as equal as possible, and yet the Fan Interest ended up at very different places.
This really makes OOTP less enjoyable for me. For me, I enjoy seeing that my string of wins would increase the fan interest, thereby bringing more money, and thus allowing me to sign and keep a few good players, and eventually not just developing my team but also improving my fan base and financials. In OOTP 18, this is possible to achieve. But in OOTP19, this no longer seems impossible, as Fan Interest is seemingly influenced by things outside of winning and signing/retaining popular players.
I will try to experiment a little bit more.