the distribution in sports is prymidal in nature. so it will be bunched up baseically everywhere except the top, which will have a few better results.
the guys in the middle and slightly above average look like anything from bums to all-stars -- year to year results. even 'better' players dip quite low compared to the elite players.
as far as player creation, you can change PCMs, but i don't think you can do it per fielding position. so, it'd be a rising or lowring tide effect on all.
based on what your 'want' is, i'd suggest increasing the LTM (modifiers, not totals). a wider range of results will come with a higher ceiling.
e.g. just moving BA from ~.255 to ~.260 (long-term average), can make a .400 hitter possible.. maybe not common, but you know it'll happen in 20-50 years instead of 1000+. (bit of a guess, but it really is somewhere around that BA (.260+) that a .400 BA becomes a likely outcome, even if still a bit rare.
is it possible to have a .400 hitter in a league (similar to modern mlb LTs) with a lower BA? sure.. but not everyone will see it even if you play 100 years, because at some point it becomes a mathematic certainty either way.
if you go this route and increase league stat(s) baselines through the LTMs, don't worry so much about 'league average' anymore.. focus on individual results you see at the top, bottom, middle, whatever. do you want ~80power guys hitting 50hr often? raise the hr ltm until you see what you like. rinse and repeat, and it will likely take some backtracking as you change somethings that affect other things.. e.g. reduce HR and you increase BABIP, because at least a portion of those 'lost' hr will be balls in play now and they don't all convert to outs.. proportionally spread based on current LT/LTMs etc.
Last edited by NoOne; 11-08-2018 at 01:33 PM.
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