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Old 02-19-2019, 07:39 PM   #3
Syd Thrift
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Join Date: May 2004
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Injury proneness is increased when a player gets hurt to a given part of their body (if they suffer a leg injury, their future proneness goes up for leg injuries, etc.). A minor injury will barely push the needle but yeah, major ones can push a player over from Normal to Fragile. There's no real way to "turn back the clock" on that either. As much as this may suck, it does model real life; one of the reasons why older players aren't as effective is that they're constantly suffering from niggling little injuries, and that just gets worse the older you get.
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