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Nothing odd about the save, it's using an appropriate amount of memory and not behaving unusually when I run it. The only slightly unusual thing about the save is using player portraits instead of facegen/uniforms, but that's not that uncommon and I haven't had any reports of slowdowns associated with it. Still, I'll see if something could be going wrong there. And what are your system specs besides Windows 10 (processor/memory/video card)?
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