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Originally Posted by joehart
Great approach to learn about the various pitchers.
We usually end up with the same ones over and over (MOV/CON/STU) and never learn about the other "hidden" gems that perform well despite having totally different stats.
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Yeah MOV/CON/STU is definitely the meta, but interestingly that combination is not among my 3. I like that I have a whole different set of pitchers to choose from across my teams like you say. My thought is that I value Stuff higher in a hitter's park and Control higher in a pitcher's park. But I may be overthinking it.
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Originally Posted by Goliathus
Could be me, but I am not saying "there's no strategy", just the stats are too little and boring. When I find a fielder I have fun looking at all the aspects from fielding, running and batting. Even just batting alone you have all kinds of variety like pure contact, gap contact, walker, HR machine and so on. I enjoy looking at them and comparing them on the AH.
Pitching...it's just three stats to check first. Hold runner, stamina and pitching profile are important too, but I always look at the big three first. Three is just too boring to me, despite they are enough to have pitcher types like high stuff, finesse pitcher and so on. I always wished if speed, arm slot and pitching type have more significant impacts in the sim. Like I want a submarine pitcher to have sim impact, and not just "I want him because I think submarine is dope" and he pretty much has the same sim impact as a from the top pitcher will the same stats.
Also, screw your Vikings, they continue to chop up my Armada and build houses with it. I think my team is just screwed on a hitter's ballpark.
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Yeah I agree there could be more to explore with pitchers for sure. I have a suspicion that pitch types don't do anything besides affecting Stuff. That's definitely a missed opportunity for deeper analysis/strategy.
I just made some big investments into the Vikings at the All-Star break with some saved up PP from achievements and player sales. Have about 3 placeholder players still left to replace and then they'll be setup nicely for a deep run this year. We're taking no prisoners as we loot and pillage Iron League.