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Old 10-11-2019, 12:43 PM   #4
NoOne
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as long as it's the matching city and team nickname, the graphics should auto-select for you. you can , of course, change them too.

now that it is licensed, you shouldn't have to add much to the game for the real team colors and graphics. unless you want to.

the mod subforum should have anything that's missing, if people have created it. very likely for anything mainstream and less likely for anything too esoteric in nature.

Stats are directly caused by ratings... so it'd be in your best interest to learn this relationship, just like in the other sports games you play. inaccuracy of your scout is a big concern too.

stats are a lagging indicator... Just as you don't know you are in a recession until 2 consecutive quarters meet the requirements of a 'recession'... but, we were in the recession starting 2 quarters ago and just didn't know it for certain at the time.

this is important to know during development. promoting someone that is performing well (pretend we are omniscient for a second after the fact) is at least months late, and likely more.

now, another impediment to this understanding is the numerous statistical environments that are possible in ootp and how that affects the weight of any particular ratings... e.g. an "80" power in a league with 1000 hr isn't too important compared to an "80" power in a league with 10,000 hr.

so, if you play a "2019" like league, you can use most common reference material you find through google or listening to a bunch of sports enthusiasts -- within reason, of course, when listening to the peanut gallery. last thing you want to do is listen to sports radio and consider what they say to be the bible of baseball, lol. remember, the average person (in america tat least) only reads at a elmentary to middle school level and their reasoning skills are likely equivalen to that sort of sophistication.

Last edited by NoOne; 10-11-2019 at 12:51 PM.
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