Quote:
Originally Posted by Nature Boy
Yes, all of this.
Defense is a pathetic effort. I know that sounds harsh, but it is true. I mean you can differentiate between 2nd and 1-2, 3-5, 6-9, 10-12 and 13+ on Offense. On Defense you get to counter with "Normal". Not that defensive play calls do much of anything anyway.
The whole engine needs sorting. Wide Receivers are gods in FOF, about time we had a more realistic game balance.
Blitzing is uncontrollable, double coverage options limited, all pass offenses a viable option.
The draft is very good. The off season in general is good, very good. The in season experience is poor for someone who has been playing a while and has a good understanding of the engine.
FOF7 offered more control. You were in the driver's seat rather than the passenger seat during the season.
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Did Jim explain the change from FOF 7 to FOF 8? One wonders if there would be an extension of FOF 8 in the next version or a retraction.
I think the FOF defensive approach sounds very similar to Second and Ten. That game does not have GM functionality though (no trades, salary cap management etc).
It seems like no game has everything perfect in one package. Second and Ten and Action are considered to be very statistically sound and FOF and some other games seem to be way more sophisticated in offseason options.