Quote:
Originally Posted by Ray_Rockwood
I appreciate the replies to this. I didn't say that tanking was the only way to get points or be successful. I did say that it was one of the ways though. Most of the things I mentioned on how to tank I've seen other players do first.
I was wondering how all of you feel about someone who buys the game and spends $2000 on points to build a super team from the get go. Obviously there is no rules against this. If you say tanking ruins peoples' experience then certainly this person will be doing the same since they start in Iron just like everyone else. Maybe there should be a whole set a leagues that people can have an account in that doesn't allow any points to be purchased.
I know some people are very smart at this program and have figured out players and strategies that are maybe not as obvious and perhaps even powerful allowing them to win against most casual players. I also know that the overall rating is not all it's cracked up to be and some numbers are much more important than others.
I have to admit that I'm a former Madden Ultimate Team, Fifa Ultimate Team, and even NHL Ultimate team player that spent way too much money on those games. What attracted me to this one was that it does seem like you don't have to spend as much time or money on this game to have a fun and enjoyable experience. Yes I know there are people who don't spend a dime on MUT, FUT, and HUT, and instead spend lots of time grinding the auction house and playing games. I suppose I should just give these types of games a rest and save my gambling for the casino and horse track. (By the way I hope I see the day when Out of the Park developments produce sim games for football, basketball, Nascar, and even horse racing!)
I'm sorry if I ruined anyone's experience.
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I also come from MUT, Diamond Dynasty, etc., and I'm drawn to this precisely because you don't need to grind that much to have a successful team. And further, you don't need stick skills to be successful, just a good working knowledge of statistics and/or the PT engine (or both). Also helps to have a good grasp on the economy. But all the decisions can be made at a snail's pace, or you can take a month long break and come back, and none of those things impact your ability to be successful (gotta love the relative lack of powercreep).
I personally like playing against whales. It's a test of my ability to construct a team, to beat the odds despite overwhelming disadvantages in terms of budget. Kind of like why it's fun to cheer for small market teams. Of course, doing it out in the wild isn't as fun as being part of a friends list, which also helps because the playing field stays a little more consistent and a little more familiar. I also think probably fewer whales will be present in PT21, both in sheer number and in terms of their distribution (what with the single Perfect league and all). And hopefully fewer tankers also; I wasn't ever someone who hated tankers, per se (not that I thought it should be legal). Just sad that they're throwing away what could be a really gratifying experience by taking the easy way out for an outcome that isn't even that much better than playing the game normally.