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Old 05-20-2020, 11:45 AM   #57
QuantaCondor
All Star Reserve
 
Join Date: Nov 2018
Posts: 563
Quote:
Originally Posted by DonMattingly View Post
And I seriously doubt anyone F2P, other than a lucky one in a thousand+ or so, wins 120+ games from Rookie on up. If you pull a golden ticket and can sell it at a high price, then sure. That's extremely rare.
Keep in mind that the three examples I linked can't sell packed cards, so there is no mechanism for their teams to get lucky and win a bunch of games on the way up that way. I gave 3 examples from the league just to keep it concise, I could give another half-dozen more from that diamond league alone, and those are just the teams I know for sure are F2P. There are 20 BFF teams who are in gold or diamond who had a similar journey under these same restrictions. I also know of other players who have recently won ~130 games at lower levels after completing the live set. Really... if you do the live set, you're so far ahead of the rest of rookie/stone/iron that you demolish everyone. There's nothing luck based about that.

I'm not giving one-in-a-million examples. I'm not giving examples of people who constantly work the AH. And in fact, I don't even think BFF members are necessarily most successful F2P players, they're just the ones I know about since they're in my league. Any F2P who did live sets, who is queuing for a tourney format they've gotten into, who is looking at collections, they're going to be on this level. And especially now since the initial wave of teams created during week1 by the most knowledgeable managers, the lower levels should be even easier to dominate than they were before.

Naturally, the very, very top spenders are going to have strong teams. But it's not like 200k cards are out of the picture for BFF. My squad has about 1M in available PP to spend (well some of it is in card speculation but ~700k is free) like I said, with Pop Lloyd as a 200k card and a bunch of other expensive cards underneath him. Multiple BFF teams have Appling (and I am totally confident lots of other F2P have Appling too). It's not impossible to get to the place where F2P teams are dealing in 100k, 200k cards if you know the game. In fact, that becomes inevitable if you're working tourneys and collections and doing the things an active player should do. Sure, dealing in 200k cards at this stage is a rarer case, but so are the top 30 or so whales in the game who have that kind of team spending all the way through their roster.

It's way easier to say "this is impossible or lucky or they're AH no-lifers" than to just put the work in to better your game. People just don't want to do it, or don't know how. Which is okay, but it's better to just acknowledge that over the alternative.
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