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Old 08-16-2020, 06:39 PM   #1317
silvam14
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Join Date: Apr 2004
Location: Dedham, MA
Posts: 9,866
Quote:
Originally Posted by ALB123 View Post
Last night I wanted to use your era-appropriate Yankee Stadium for my 1991 season rather than the new Yankee Stadium that comes with ootp 21. I followed your tutorial on YouTube. Excellent, by the way. So, I ended up replacing the ootp Yankee Stadium with your mod. I played one game and I didn't love the camera angle so I decided to put the original ootp version of Yankee Stadium back the way that it was.

It was simple enough to do, locate the ootp version's .prk file and I figured that would be it. The thing is, it didn't totally revert back to the default version of Yankee Stadium because I remember seeing park factors over 1.0 -- I can't remember exactly what they were, but I know for a fact they were over 1.0. The park factors on your historic stadium were under 1.0 -- they were high 0.9xx factors. After clicking on ootp's Yankee stadium .prk file it loaded in the model and stuff, but it kept the park factors less than 1.0xx. I'm assuming they were still showing the park factors from your historic stadium. So, I figured I would click on auto-calculate factors and all would be right with the world. Nope. They changed some, but were still under 1.0xx...

A) Does anyone know how I can make Yankee Stadium use the original park factors that ootp set up?

B) If not, would someone mind taking a screenshot of their ootp default Yankee Stadium park factors and paste it in here so I can at least copy the values in?

My next question... Is there a way that I could add all your Yankee Stadiums into OOTP but not assign them to any particular team's stadium? Following the tutorial video, I end up overwriting the current stadium information, 3D models, textures, etc. for a particular team, like I did with the Yankees. Is it possible to have ootp's version of the New Yankee Stadium and all of yours available to me in that drop-down selector box so I can easily switch back and forth?

I hope I've explained myself clearly. Oh, one more thing. Is there any way to take the camera settings from one stadium setup and paste it into a mod stadium? I'm just so used to using the wide view behind HP, but also way up high so I can see everything at once. When I installed your stadium, that particular view was quite a bit closer than ootp's Wide view.

Thanks for the hard work. I used to work with 3ds Max daily and I know what a pain 3D space can occasionally be when moving things around. So, bravo!!

I don’t have the original park factors that come with the game handy.

You can certainly copy as many stadium files to your models directory and not add them to the game until a later time.

Lastly. The camera angles can be copied in the 3D park editor screen. There is an option expressly for that. Click the button. Navigate to the park folder you want to copy and select the *.ootp3d file. Should add all of the original park cameras to my park


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