View Single Post
Old 09-12-2020, 08:50 AM   #2
Hrycaj
All Star Starter
 
Hrycaj's Avatar
 
Join Date: Oct 2010
Posts: 1,572
Quote:
Originally Posted by 001beardown View Post
I typically keep my minor leagues at ~20 batters (no more than 3/position and all in the depth chart) and 14-15 pitchers with a 6 man rotation.

Goal is to get as many players action as possible and then tinker with it. If a player with low potential does poorly, I drop him and find someone else off the wire. Does anyone know if this is detrimental to keep 35 man rosters and to keep dropping/picking new players up and six man rotations or is it okay?

Appreciate the help!
Other than you may be dumping guys early based on a small sample size I don’t think it really hurts anything. You say these players have low potential anyway so the odds you are cutting the next superstar because of a small sample size still probably works in your favor. 6 man rotations are great for 35 man rosters. I also use the pitch count option, I think I have mine set at 70 pitches for all starters at my lowest level. I don’t have any real evidence but I think it helps reduce injuries and it makes the ai use more of your arms. I also “force start as starting pitcher” all pitchers that I think can be starters. It’s a bit tedious to set at first but it really makes the ai slot the best guys in the rotation. Something they will not do if force start is not employed. I learned a lot of these tricks from other players in an online league I’m in. They seem to have helped with me developing pitchers. Hope this helps.
__________________
Click on my signature to read about the great game of baseball in Normington.

https://forums.ootpdevelopments.com/showthread.php?t=326812

Last edited by Hrycaj; 09-12-2020 at 08:52 AM.
Hrycaj is offline   Reply With Quote