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Old 11-04-2020, 12:25 PM   #12
ExeR
Minors (Rookie Ball)
 
Join Date: Aug 2015
Posts: 48
Player Roles

Speedy Forward
Speedy Forward, not Dangler example
Importance of using him as entrance option, skating OZ tactics

Def Winger Less Pressure

Higher Tempo but Lower Attacking Defender

Shutdown Defender
Results
Can be selfish & aggressive and still be successful.

Agitator/Enforcer hidden value
Since players that you pick Enforcer roles for are never good enough to play well in 1st/2nd line, there is no need to worry about +/- of their line. Doesn't sound good at first, but there is a positive here that can be used

Presence of "Enforcer" allows us to have protection against line matching:
Very often well constructed 3rd/4th lines get exposed, because they are not suited to beat stronger line in 2 way game. So if opp focuses on matching 1st-vs-3rd and you play them a lot, your Cinderella attacking 3rd with high +/- can turn into pumpkin in away playoff games.
Against enforcer opp has to think twice if he wants to put his star wingers anywhere near boards. We don't expect anything from Enforcer's line and they don't play too much, so opp can't truly match his 1st against this line, it will be 50% of their playing time at most. So not only opp's star players can get into trouble, but they won't be able to get enough playing time to capitalize on skill advantage.

Example of full player analysis

M.Tkachuk
Attacking & Backchecking: Lacks speed to play both ends and there is a significant edge for offensive ability. So it's clear that focus will be on Attacking. Argument against maxing Attacking is that he has
weakness with puckhandling part of his offensive arsenal. As for backchecking, average stamina is argument for mininmizing it. But he will improve physically & he doesn't play heavy 1st line minutes for me, so he can handle it.

Aggression & Hitting: Physical playstyle is big part of his game. Goal is to pick best ratio of positive effect to PIM. Two main factors are:
1) Is he part of PK unit? (bad idea to have PK units w/o key players).
2) Is he expendable?
Answer to 2 & vulnerable temperament make increasing agro counterproductive. He is key offensive player, so we want him helping that way instead of trying to fight everybody like Agitator w/o other skills.So no reason to decrease anything, but it's better to protect him from being glorified Enforcer by not increasing anything. If he had skating & better hitting then it would be much easier to unleash him.

Pressure: He is slow and not good enough for increasing pressure in general. But pressure is heavily dependent on unit style & tactic. Because of weak positioning best option should be active DZ tactic with trap/pressure near board (half-ice overload) or passive with static positioning (strict zonal) so that he can stand near opp's defender and not ruin defensive teamplay.
Tempo: Pretty obvious lower tempo for him. Good passing & teamplay allow to hide this weakness in "passing" tactical options.
Passing:

Last edited by ExeR; 11-11-2020 at 06:46 AM.
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