Quote:
Originally Posted by Trav876
Thanks for taking the time to respond. So stats CAN actually drive ratings then? I had seen this incorrectly on other parts of the forum, if so.
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There are two levels of stats
There are the underlying stats which ARE the players. There's no Mike Trout. Only a .300 batting average, .400 OBP and. 600 SLG (or whatever). These are what drives the entire game.
Then those underlying stats are responsible for the results generated IN the game. Each user of OOTP gets the same .300/.400/.600 Mike Trout, but each Mike Trout hits slightly different.
Your Mike Trout has a .300/.400/.600 baseline. But might hit .295/.411/.588 in your game
The underlying stats, reflected in the ratings, drive the results that you see. It unknown, to me, if the results (stats generated by the game) feedback into the development thus changing the underlying stats.
There are stats, which you can see in the player editor that are inputs
Then, there are stats which result from playing the games, which are outputs.
Ratings give an idea of what the input stats ARE thus an idea what the output stats WILL BE.
The input stats drive everything.
The output stats might feedback into the input stats. I don't know for certain.