Quote:
Originally Posted by OrangeP47
I guess it works. Trying to make sense of the scale of distances in the game is probably a losing proposition anyway, even when say the Dwellers and Oberland are probably closer together. We can fudge the numbers a bit.
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I move back and forth on the distance scale between the game and the real Boston area quite often. Whatever is most convenient to my narrative, like a movie where what would be a 12-hour drive takes the characters less than an hour by time/daylight scale.