01-30-2021, 07:53 PM
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#12
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Hall Of Famer
Join Date: May 2004
Posts: 10,611
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Quote:
Originally Posted by jpeters1734
Personally, I think the default 100 is already well balanced. Anything higher than that, I feel, lead to too many veterans losing ability for no reason. I use to always set my TCR to 200 for every game I created, I create many saves just to long-sim, and I found that very few players, if any, would reach the 3000 hit, 500 hr, or 2500 K milestones. And I'm talking sims going anywhere from 50-100 years.
Once I stopped changing the TCR, players started hitting those milestones again. From what I can tell, TCR affects established players more.
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Yep, this is exactly why I also flattened out the aging curves in my save. Randomness causes regression to the mean.
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Quote:
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Originally Posted by Markus Heinsohn
You bastard.... 
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The Great American Baseball Thrift Book - Like reading the Sporting News from back in the day, only with fake players. REAL LIFE DRAMA THOUGH maybe not
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