Quote:
Originally Posted by Art Deco
Speaking of PxP text, it takes forever ("forever" being 3-4 extra seconds) to describe a player hitting a double when the animation shows it as obvious. "It's in the corner, it hits the wall, the throw back to the infield, the tag, he's safe". It would just be easier and quicker to say "it's a double into the gap and the player pulls into/slides into second"
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Oh yeah, the PbP makes it sound like 90% of doubles are close when in reality its far more common for a player to pull into second standing than have a close play.