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Old 03-15-2021, 07:27 PM   #1617
StLee
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Join Date: Jun 2008
Location: NC
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Quote:
Originally Posted by OrangeP47 View Post
So, I mean, I guess it's clear by now you're doing *something* with the injury situation that isn't vanilla, and maybe I missed an explanation, but could you explain what. (Or don't, if you want to keep it a mystery). I mean, *I* know what a stimpack is, though your other readers might not, but I figure you have done something to the game-auto generating injuries, like having it off the first few years and only turning it on now, etc, with a few more complicated stipulations. This isn't a complaint. No, far from it! I'm just curious, as always, about what you're doing "under the hood".
That's pretty much what I did. I had the settings at Extremely Low before, and then had an event of a stimpacks shortage. After the shortage, I moved the Injury Frequency to Normal (OOTP Classic) but later decided to dial it down to Low after the frequency was more than I intended.

For those who do not know about stimpacks, this is from the Wiki (https://fallout.fandom.com/wiki/Stimpak_(Fallout_4)):

"Stimpaks, or stimulation delivery packages, are a consumable item in Fallout 4 used for healing.

"This item consists of a syringe for containing and delivering the medication and a gauge for measuring the status of the stimpaks' contents. When injected, it provides fast healing of injuries including crippled limbs."
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