Yeah, I was deliberately very lenient with the historical budgets because of the potential to break the game if the teams couldn't spend enough, but I went too far. The whole financial system is schedule for an overhaul in FHM8, so I'm going to take a look at improving that situation there. I'm also planning on enabling cash deals as well, it just needs a few adjustments from the current transfer system which would have some issues with handling transfers in an NHL-like environment.
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