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Old 05-26-2021, 09:14 AM   #61
Lukas Berger
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Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
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Quote:
Originally Posted by Mat View Post
The biggest issue I see (fictional league) is with how the the rookie draftees are generated. There is always a group that are quite well developed, before even allowing for time to develop while in the draft pool.
Hmmm, I can't say I've seen this much in my tests.

At least as far as a generated player in the draft pool initially generating above a '20' or maybe '25' current rating on the 20-80 by 5 scale in my tests. When it happens, it's just a handful at most. I've seen players get there after sitting in the pool a bit, fairly frequently (too frequently). Which is what we primarily adjusted for this last pass through. But not really when they first generate.

Not saying it can't happen or hasn't happened in any of the other tests we've done that I didn't do. But for me it's been at least a pretty rare thing to see.

Are you using default PCM's and development settings or have you customized these at all?

Also, are these leagues that have been running for a while and built up a pool of talent, or are they newly generated leagues?

Newly generated leagues, the talent distribution tends to be a bit different than leagues that have been running for some years, so I could see it being more likely to happen in those than in a league with 20 or 50 years of history or in the MLB quickstart etc.
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Last edited by Lukas Berger; 05-26-2021 at 12:57 PM.
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