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Old 05-31-2021, 05:57 PM   #92
jaguar8311
Minors (Triple A)
 
Join Date: Jun 2006
Location: Ottawa, Canada
Posts: 213
Quote:
Originally Posted by Lukas Berger View Post
Of course you're entitled to your opinion, but in reality that comment is inaccurate, the main game still comes first.

We've already put a great deal of time and effort into tweaking development in each of the last two patches, and we'll continue to work on in more on it in the future.

However changes like this are quite complex and require a good deal of effort and testing to get right.
To say it more diplomatically Lukas, I would say that is a game-breaking issue for many of us. Of course, game-breaking can be defined differently by who you speak to, but for me it's something that prevents me from playing my career save. You defined the issue more eloquently than any of us did, and you hit the nail on the head that the game is "being too willing and even eager to promote players who it does not yet 'have' to protect on the 40-man roster".

My personal opinion is that this is a priority issue, because it impacts all saves (fictional, historical, modern-day MLB), and it destroys the competitiveness of AI teams when they're burning service years and their 40 man rosters by calling up 2 star current ability top prospects, potentially harming their development by calling them up too early.

Just my $0.02 though. Needless to say, I am quite disappointed that a solution to this is not being explored immediately with priority for the next patch whenever that lands.

Last edited by jaguar8311; 05-31-2021 at 05:58 PM. Reason: I can't write
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