Quote:
Originally Posted by Baconi
I kinda wish there was a dedicated luxury tax page so we could see the calculations, right now I think you can only find the net change from the tax in accounting.
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financials report has info on it per team in a list at bottom.
accounting page, like you said..
timing is key... only useful if after a completed season and for that previous season. you'd have to take note of that previous year's average team salary when calculating soft cap. minor differences, likely.
it's virtually no deterent for a human. may slightly impact budget calculation? few bucks handed out per team i don't even think they consider it in budget calculations in a direct way, so will only increase chance of carryover cash.
if you intend to use this to redistribute money, it is a poor tool. i've raised it to 250% for a 150% soft cap and it doesn't change spending much. doesn't help poor teams much. if you want it more even, i suggest editing the revenue streams to reduce range of difference between market sizes. or divy more of the pool into revenue streams that aren't based on market size and reduce those by similar amounts to maintain original avg income.
lately i like bumping up merchandise revenue because it is based on results and reducing my local media baseline to even it out. I don't want 'stock car' financials, this kinda blends a little less stratification with more results-rewarded income. i never share gate revenue (also an option for results-orientated rev, if so)! i do the 150/250 soft/penalty for grins, but as i type it out here i need to stop doing that.
still get the rise and fall of a few good teams at any one time, but with greater variety of teams over time. larger markets still correlate to higher win pcts, but not as strongly.