Quote:
Originally Posted by tomkmb
I’ve seen people mention they set limits by service time, as hard capped roster limits can sometimes cause the AI to cut players who are high potential. I take it if you’re managing all the minutiae of the MiL yourself then you just get a notification that stops you from proceeding to the next day if you’re over your roster cap?
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I use service time and age to set roster limits. If you try to move a player to a level for which he is not eligible the game won't let you. If the AI releases guys with good potential that's their problem. It means the scouts for that team don't think the guy has a future. Sometimes they're right, sometimes their wrong. I've released guys I thought couldn't go any further and was proven wrong. No one is perfect, mistakes happen.