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Old 02-26-2022, 12:41 AM   #2063
Clovidequano Dovatha
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I should do matching caps, however, for Rolling Hills, in any case, I think, EC. If not for you, then at least for jg2977 and/or myself, if nobody else as well. If you don't want to use the ones I make, then so be it. If you do, then so be it as well.

I have twelve uniform options here, so far. Which will then require, I think, at least four to six caps, in order to match the uniforms reasonably well, at the very minimum. I believe it shouldn't take me very long to do them easily enough, somehow, if I can find enough time to do them, in any case.

Besides, I may even want to see how certain things might look with less shading at times, you see. So don't be surprised if you see me posting more attempts when it comes to teams I work on, whether I've already worked on them to at least some degree or not. Or whether they're for teams I haven't even done yet, real or fictional, for any reason or reasons whatsoever here, come to think of it.

You're quite welcome, in any case. Actually, shading may make some colors appear darker or lighter at times, as can shadows or texture percentages as well, if I'm not too mistaken here. I often have my light percentage set at 20 percent or greater when I use Shading 1, and my dark percentage at 40 or 50 percent or greater, in that section of things.

For shadows, I often go at least 40 percent, I believe, if not more, and Baggy for many designs. While for textures, I frequently use roughly the exact same percentages I use for shading, it seems to me, when it comes to their lightness or darkness factor, typically with a Cotton texture, if not always.

Buttons, when used, are usually given a percentage of 40 percent or greater. Especially whenever I'm adding at least two or three different percentages together and/or averaging them as needed and as appropriate and all, to get the final percentage for them on the uniforms.

Hope all this information helps you and others understand better my common thought processes whenever I make uniforms and perhaps even caps around here. At least a little bit, if not a lot here, anyway, that is.

Talk more with you soon, I hope, EC. I'll get the matching caps up here for Rolling Hills just as soon as I possibly can do so here for anyone who might perhaps be interested enough in them for various legitimate enough reasons here. CD out.
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https://forums.ootpdevelopments.com/...d.php?t=158631

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