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Old 04-05-2022, 07:33 PM   #5
jumpSeat
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Join Date: Oct 2021
Posts: 862
Quote:
Originally Posted by JeffR View Post
-added a few additional card modding options in the info.txt file: ...
Thanks for the added flexibility. Much appreciated.

Quote:
Originally Posted by JeffR View Post
-made some adjustments to the 2D match engine to lower the production of the top players in the league, particularly when more than one of them is on the same team
Hoping this will only have a minimal effect, as half the fun is when your star player lights it up!

Quote:
Originally Posted by JeffR View Post
Different hit mechanics in 2D are also on the board for FHM9.
Something with more of a visual cue please. (So we know when a hit is taking place in 2D).


Beyond that, thanks for all the fixes and for continuing to be a wise guide on a great project. Cheers!
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