Yeah, DH fatigue/rest is an interesting concept.
There should probably be a threshold somewhere where it shifts from fatigue to rest.
For example, if a player is at 100% rested, being the DH should count "against" rest. However, if the player is below, say, 50% rested, being the DH should count as a "rest" day, but with maybe half or a quarter of the affect completely sitting out would do.
I've not ever really paid attention, but how does the game handle pinch-hitting in these circumstances also?
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