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Old 04-26-2022, 09:54 AM   #3
zevus
Minors (Double A)
 
Join Date: Mar 2022
Location: Over yonder
Posts: 164
Quote:
Originally Posted by Maddox View Post
So, I set up a perfect team early in the cycle, like in the first week and did not spend a lot of time on it. I decided to jump back in and use any accumulated Perfect points just to rip some packs (why let them go to waste). But first I decided to look and see how my team did. What I found was a little concerning to look at and more than a little daunting as I think about buying OOTP 23.

Should the step up in levels create this much of a difficulty jump? I would amass very good records in Iron, get promoted and then get totally obliterated in bronze.

Here is one example
  • In 2063 I went 117-45 in iron league for a score of 1083
  • In 2064 I went 56-106 in Bronze for a score of 8 and was 67 games behind

Granted, these screenshots are the latter half of the OOTP 22's life cycle but can you see just how intimidating that would be for someone who starts late? The year after I won the Iron Level Championship I ended up 58 games behind with the same team. If that was the first time I had jumped to Bronze I would have just quit as the changes needed to that team to just become competitive seems too great (and expensive)
In my case, I got lucky in that I got a "Legend" RF King Kelly in one of those starter packs you get when you create your account. Possibly they don't act as normal packs & you always get *something* "good" ... but probably not something you can flip for 600k after fees on the auction house (seems to be worth less now. decided to just take a look, hah).

.... but got through rookie, stone, iron very easily w/ 90% win. bronze was 80%, silver was 75%, & then gold (would have been) ~40%, except I did bad things and started throwing games (because I remembered all the points you got at the earlier levels & this was before I started doing a decent chunk of tourneys).

...... but to answer your question, no, I don't think they should jump that much in difficulty.

Hopefully they'll adjust this ratio of promotions to demotions for next, as that's what causes it.
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