Quote:
Originally Posted by eriqjaffe
To be clearer, the diffuse map needs to end in _d for the game to automatically try loading the normal map. If you use the file without the _d it will work like OOTP22 and earlier.
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IDK if thats entirely true. I think they changed it so you only need the ".png" and the "_n.png" files. With the _n file and it works like OOTP, with it and you get the improved height and shading features. "_d" is not needed anymore.