Quote:
Originally Posted by Lukas Berger
I think we have a fix for this. It looks to be related to the watchlist and some weird behavior there. I'm not 100% sure if it's a server only fix and live already or will need to wait till we update the client and release another public beta build (which should be later today). I think it likely needs to wait on the client though.
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Thanks for the update Lukas!
I just retried and see no changes, so I will wait for the client update.