It appears as I tried to test how it works by attempting to assign random names to see what output I get after re-importing the Names and World Database that it makes the same errors that I used to get when I tried to edit the files myself. Could it be that there is something wrong with trying to get them to work in quickstarts and existing saves?
The blanked out bits I know are working as intended, the game isn't able to register this many at a time so a lot appear blank but they would work regardless of that, but it just seems like it doesn't quite work as intended elsewhere after re-importing