Quote:
Originally Posted by TeddyRoos
Yes, same here. I’ve had no issue with the historical league. Only thing I can think of is, the 2022 season has full roster of minor leagues that simulate games each day. Perhaps that’s what’s causing the extra ram use.
|
To test that out I started a fictional league with the max 40 teams plus full minors. I skipped through spring training to opening day and it started and ran fine. So it doesn’t seem to be that…