Thread: New for FHM9
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Old 11-08-2022, 08:43 AM   #122
JeffR
FHM Producer
 
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Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,252
Quote:
Originally Posted by drummerJ99 View Post
If you know what causes it to reduce it...why can't it be eliminated?
If we knew the answer to that, it'd be gone.

We've looked at it over and over. Three of the guys from the OOTP team have looked at it and reached pretty much the same conclusion we did: there's an OpenGL function (or possibly more than one) that, for some reason, is behaving in a way that it shouldn't, but not in any manner that's predictable or consistent.

This year, we were briefly optimistic that a couple of attempts at a fix had worked, but eventually it happened again, just a lot less frequently. Which makes no sense, because what we did should have been 100% effective, or not at all.

Quote:
Is play by play log saved under 2d sim for FHM9? I know they only way to get PBP log was the old sim engine in FHM8. So didn't know if that was updated.
No, the PBP produced in 2D mode is very limited compared to the 2D one, it doesn't produce a full PBP description of the game the way 2D does.

Quote:
If the game is officially licensed and has all the official names of the minor league teams...why don't the minor leagues have official logos? Kinda like OOTP has actually logos from A to MLB.
The NHL does not control the rights to minor league logos; the minor leagues in hockey are independent entities, unlike in baseball.
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