I think what the OP means is that he changed some affiliations. If so, the issue is that for future seasons - the ones after initial creation - OOTP looks at the milbteams and milbleagues csv files for minor league structure. So the only way to accomplish what Pelican wants to do is as follows:
- Determine your minor league affiliation changes ahead of time, or at least before you advance past your first season
- Make these changes in your milbteams file (if the only changes are to affiliations, you don't need to do anything to the milbleagues file)... NOTE: Always make a backup of your files before editing anything!
- When you create your game, manually make the changes, as you did...
Note: At game creation, OOTP does not read from the csv files, but for subsequent seasons, it does. That's why manual changes need to be made in-game for the first season, but the csv files will drive the structure for subsequent seasons.
Also, something to be aware of: Players will continue to import to their original milb team. So if a first year player IRL played with an unaffiliated team, but in your game you have affiliated that team with an MLB organization, then that player will instantly become part of that organization. And therefore, OOTP AI may see fit to move him to another team within that organization. And along those lines, if you changed, for example, an affiliate of the Red Sox to instead be an affiliate of the Dodgers, then any first year players on that team would become members of LA's organization, whereas IRL they were members of Boston's org...
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