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The draft setting is intentional, using the September 15 cutoff in custom games causes some issues with player eligibility.
The Fit settings will look odd immediately after the game is imported, but will return to normal if you advance the game to the start of the season.
I can't replicate the Seattle budget issue, they have a normal budget and have no issues drafting expensive players when I try an initial draft with NHL+AHL+CHL.
We'll have a look at the others. I think the name and ethnicity things are related, it looks like custom player generation may be skipping a step or two that regular standard-game player generation uses.
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