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Old 12-14-2022, 11:00 PM   #32
Alex Murray
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Join Date: Jul 2011
Location: Arizona
Posts: 500
I was able to do a review of two historical saves to try and narrow down what we can dissuade as normal in historical saves and what is indeed having issues.

So we did confirm that the sac bunt modifier is having an issue that will be looked into. I was able to easily replicate the 10.000 modifier bug and have passed that along to our team.

I was unable to replicate the line drive double play modifier bug that was mentioned as well. I had found some preliminary hints at it but could never duplicate it to be anywhere as serious as the sac bunt modifier was doing.

In regards to the season total modifiers those are working as intended. Now we do have small variations for every single historical season when it comes to the imported season stat modifiers. So you will notice that the season totals on the left never change but the modifiers on the right can be slightly different as those do have that variation. Now those variations should not be very wide in terms of how low and high it can be randomized to. So if you are seeing major jumps in those please do let us know.

I will be doing another historical save to try and recreate that 1915 line drive double-play situation you saw Charlie. Otherwise, I wasn't able to see anything on the other modifiers that would be cause for alarm and of course, we will review the sac bunt modifier at the very least and get that looked into.

Thanks
Alex
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