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Old 01-14-2023, 06:52 PM   #166
asrivkin
Minors (Triple A)
 
Join Date: Aug 2020
Location: Maryland
Posts: 295
Quote:
Originally Posted by Braden View Post
When I open, save and export OBJ with Russwood sketchup in the park folder the park is messed up. You can see by the attached pics, with sketchup and without that the trees are black boxes that the signage is messed up. This happens whether I fix the mound.

Apparently, sketchup is not finding all the files in the Texture folder.
OK, I can see a few things to try. As I understand it, the textures for most of the objects are fine--the walls, the grass, the ads, the houses in the background, etc. It's just the trees? It looks to me on my machine like the relevant Sketchup textures are "Image2.png" and "Image3.png". So first question would be whether those images are in your russwood6_Textures directory, and if they look like trees.

If so, open the ruswood6.mtl file and see if the relevant textures are pointing to those images. So, there should be a line "newmtl Image2", and then a few lines down something that says "map_Kd russwood_Textures/Image2.PNG", or something similar, and a similar one for Image3. If not, edit so that it says that.

If those PNG files aren't in the russwood6_Textures directory, you should be able to take the old textures directory that came with the original ballpark zip file and copy the PNG files from there. In fact, I think you should just be able to use the .obj file you make from Sketchup and use it with the entire old textures file as long as you didn't add any new textures or change the name of the Sketchup file from the original one.

Alternately, since you're editing the Sketchup file it looks like you could just delete the trees if you're willing to do without them, though that might not be as satisfying an approach.
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