Quote:
Originally Posted by Rain King
The engine isn't a replay engine. It isn't trying to get numbers as close as possible to the real life counterparts. It is trying to recreate players with a realistic distribution of possible outcomes. That is what I mean by it isn't a "replay game".
If you rate players who performed at the extreme ends of the spectrum exactly on those results you are going to see MORE extreme results of some kind in most of your simulations.
I want to simulate 1961 like you are really rewinding time and re-experiencing it as an alternate reality. It is MUCH more likely that Maris hits 56 home runs in that scenario than 66.
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I have zero problem with OOTP not being a replay game, but if that's the case the makers of the historical game need to fully embrace it and make it the best whatif game ever to grace the planet.
If it's not a replay game, the game should be created with the idea that a lot of the users will want to use a combo of recalc and development. It's not a replay game, so "miss seasons according to history" and "retire according to history" should be available, but the game should not require their use in order to produce great results. Retire according to history isn't even an option when playing random debut.
It's not a replay game, so the game really needs to develop a way to smack down guys that had brief runs of success, but little overall career success. It doesn't need to destroy superstars that head to war. It doesn't have to destroy a guy like Chris Carpenter during his real life injury years. If it's not a replay game, the only thing that should destroy Carpenter is if he had a bad OOTP injury. The development engine should take over for a guy like Britt Burns that has his real life career ended by a injury. I shouldn't have to use 5 year recalc and the fingers crossed method when it comes to Williams, DiMaggio, Greenberg and Feller.
I didn't like the Bill Murray movie Groundhogs Day, so I don't want to turn development off and watch Koafax go all Khris Davis until he's 44.
I hope at some point the game can run recalc, but also factor in the length of a players career and use some form of career season average for years when a real life player missed a season or fell below the weaken make bad thresholds. The game should be able to see that Quinton Berry only had 345 plate appearances, while Ted Williams had 9792. Quite a few years ago, the Neutered DB actually filled in the years guys like Williams missed with generic stats tha would help the player beat the weaken make bad settings. I loved that, but I think it should have been taken a step further. Instead of blah generic stats, take a look at how William's career was rolling and have the game project what he might have been for those years.