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Old 02-09-2023, 03:05 PM   #31
David Watts
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Join Date: Apr 2002
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Quote:
Originally Posted by Rain King View Post
I believe that was probably one of the custom databases (maybe Spritze) that did that?

I'm not sure any of the default databases ever filled in those years, but I didn't play historical as much back in the day.

A few years ago I got back into tabletop games, which in turn got me more into historical play in OOTP.

I don't think my play style likely matches anyone else around here though lol. I tend to simulate single historical seasons, but using 5-year recalc and trades/financials disabled. I then remove the leagues and/or divisions and generate a new completely balanced schedule. Eventually, I would like to simulate through history like this, but re-set the rosters to the "real" rosters each opening day (which currently would mean manually moving a bunch of players each off-season).

Basically, I like to play a historical season with the players representing a larger sample size of their career than just that single season using the players they had in the organization on Opening Day for the entire season.
It was the neutered db that came with the game. I think Spritze and Garlon created it together.

That sounds like a fun way to play. Heck I join groups on FB for games I don't even play, so I can read about the projects other people are doing. OOTP's career play has pretty much ruined me for other games though. It's so much fun to watch a league build history over time.
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