Quote:
Originally Posted by Charlie Hough
Yes, it is. It's doing it on a league-wide basis, using league totals, and then it's distributing those numbers across players based on their ratings, which are calculated based on their real life individual statistics. It's an indirect and different way of doing a replay sim, but it's still a replay engine when used accordingly. If you combine OOTP's approach with 1-year recalc, real lineups, real transactions, real strategies and modifiers, and finances and development turned off, you're definitely doing a replay.
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Out of the box, I 100% agree that OOTP isn't a replay game. The game defaults to 3 year recalc during setup. That doesn't mean it can't be set up to play as a replay game. As you said, the key is, if OOTP is used accordingly. If OOTP were to continue the real lineup process by adding real rosters, the game could definitely hold the fort as a replay game.