I wanted to follow up on this and mention that league total modifiers for balks are also a big problem, and in general I continue to see problems with league total modifiers not having appropriate starting pitcher and relief pitcher stamina, plus other issues.
With balks, I frequently see OOTP set the league total modifier to over 1.200 or more, which results in an unusually frequent number of balks. While playing out games, this became so pervasive that I finally had to start setting the balks modifier to 1.000 for all historical games, once the game computes modifiers for each season.
Similarly, I've had to adjust starting pitcher and relief stamina because I think OOTP is trying to compensate for my historical pitcher stamina being based on total career and not a 3-year or 1-year recalc. Yes, pitcher stamina ratings are probably higher than usual when basing them on total career stats, but when the game lowers starter or reliever stamina modifiers to compensate, it sometimes does it too much, resulting in pitchers getting fatigued too soon in games.
There needs to be a balance of adjusting for current player ratings and maintaining realism for the season and era in question. Otherwise, you can end up with starters getting tired an inning or so early, and you can see complete games and total innings pitched quite a bit lower than they should be. I would recommend a review and revamp of league total modifiers to make sure they work well with different recalc and historical player ratings settings.
Last edited by Charlie Hough; 02-16-2023 at 03:14 PM.
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