I will take credit for recommending this improvement out of my own laziness.

. I'm glad it made it into OOTP 24, and thanks to Matt and the team for implementing it.
While playing out entire seasons, I sometimes use the sim entire inning to get through a couple of innings on defense, but previously this meant your pitcher would remain in the game without any warning until reaching exhaustion, regardless of how many runs were given up. Thankfully, there is now a limit and warning based on performance, although I would love to see it at 3 runs instead of 4. Even better, it would be great to have the option to set the preferred limit, especially in cases where it's a reliever and not a starter. Late in a game, the warning should be be quicker with relievers, since a manager is going to be quicker to hook them. But I'm happy to see a big step in the right direction here.