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My experience with just changing that starter stamina rating from Low to Medium or Medium to High is that it also severely messed with how quickly starters bounce back from their last start. In my save, when I (briefly) bumped things up (in 1971 and in a version in which I changed standard rotation size to 4 man instead of 5 because unlike the game I can manually set rotations to be 5 men in size if need be), just moving one notch up caused guys who’d thrown 85 pitches 2 days ago to be ready to pitch again.
I’m sure that modern day baseball won’t be that dramatic but you probably would see guys available to pitch after 3 days, for example. My recommendation is that that slider has too-large differences in settings to tweak and if you’re experiencing what’s been reported statistically, which is that pitches and so on are around 20% too low for starters, adjust the LTMs for starter stamina by about 20% instead. Perhaps save that original number somewhere in case OOTPDev acknowledges that there is in fact an issue and moves to fix it. You’d think the stats presented would be enough but maybe they’re too busy with other things…
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Originally Posted by Markus Heinsohn
You bastard.... 
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The Great American Baseball Thrift Book - Like reading the Sporting News from back in the day, only with fake players. REAL LIFE DRAMA THOUGH maybe not
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